AI Insights · Timothy · April 2024
Top 5 Pixel Games Performance in Belarus Q1 2024
An overview of the performance of the top 5 pixel games on a unified platform in Belarus during Q1 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 saw notable trends in the performance of the top 5 pixel games on a unified platform in Belarus. This article provides an overview of the weekly downloads, revenue, and active users for these games.
Pixel Heroes: Tales of Emond from HaoPlay Limited experienced a remarkable increase in weekly downloads, starting from 18 in late February and peaking at 2.6K in mid-March, before stabilizing around 960 by the end of the quarter. The game's weekly revenue similarly rose, beginning at $114 in mid-March and reaching $539 by the end of the month. Active user numbers also showed a positive trend, increasing from 1.8K in mid-March to 2.3K by the end of the quarter.
Color by Number:Coloring Games by Wildlife Studios had a more fluctuating performance. Weekly downloads saw a peak of 4.4K in mid-February, followed by a dip to 693 at the end of February, and then a steady climb to 1.3K by the end of March. Revenue remained relatively stable, averaging around $70 per week. Active users peaked at 13.8K in mid-February but later decreased to 6.2K by the end of the quarter.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. showed a steady performance. Weekly downloads fluctuated slightly, with a peak of 1.5K in late January and ending the quarter at 902. Revenue varied modestly, ranging from $48 to $105 per week. Active users increased from 4.8K at the beginning of January to around 6K in mid-March before slightly declining to 5.5K by the end of March.
Terraria by 505 Games (US), Inc. had relatively low download numbers, peaking at 17 in mid-March. Revenue remained stable, with weekly figures hovering around $60. The number of active users was consistent throughout the quarter, maintaining around 30-38 users.
OCTOPATH TRAVELER: CotC from SQUARE ENIX did not show any downloads or active users during the quarter. However, the game generated sporadic revenue, with a notable peak of $336 in late January.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower's platform.